> For the complete documentation index, see [llms.txt](https://potion-seller.gitbook.io/potion-seller-en/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://potion-seller.gitbook.io/potion-seller-en/economy/play-to-earn.md).

# Play to earn

1. To start playing, it is essential that **new players have the minimum number of cauldrons (1) located in their shop.** At least one cauldron must be available and working for potions to be brewed. \
   \*In case the store does not have a working cauldron, the operating license will be automatically deactivated until a cauldron is obtained again. \
   \*\*Without an operating license, potions, transmutations, etc. cannot be sold.<br>
2. You will receive a default store with the capacity to store up to 3 cauldrons of different rarities. These rarities impact the number of potions produced per day.
